<?xml version="1.0" encoding="UTF-8"?>
<fwClipSetManager>
  <clipSets>
		<!-- Scripted Animation -->	
		
	<Item type="fwClipSet" key="clipset@ANIM_HEIST@HS3F@IG9_VAULT_DRILL@DRILL@">
      <fallbackId />
      <clipDictionaryName>ANIM_HEIST@HS3F@IG9_VAULT_DRILL@DRILL@</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item> 
	<Item type="fwClipSet" key="clipset@ANIM_HEIST@HS3F@IG9_VAULT_DRILL@LASER_DRILL@">
      <fallbackId />
      <clipDictionaryName>ANIM_HEIST@HS3F@IG9_VAULT_DRILL@LASER_DRILL@</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>  	
  
		<!-- Rappel -->	
		
	<Item type="fwClipSet" key="clipset@anim_heist@hs3f@ig1_rappel@male">
      <fallbackId>clipset@veh@low@ds@base</fallbackId>
      <clipDictionaryName>anim_heist@hs3f@ig1_rappel@male@</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
  
  
	<!-- Vehicles -->	
	
	<!-- Vehicles - Low Racer -->			
    <Item type="fwClipSet" key="clipset@anim@veh@low_racer@front@ds@base">
      <fallbackId>clipset@veh@low@ds@base</fallbackId>
      <clipDictionaryName>anim@veh@low_racer@front@ds@base</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
	<Item type="fwClipSet" key="clipset@anim@veh@low_racer@front@ds@enter_exit">
      <fallbackId>clipset@veh@low@ds@enter_exit</fallbackId>
      <clipDictionaryName>anim@veh@low_racer@front@ds@enter_exit</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
	<Item type="fwClipSet" key="clipset@anim@veh@low_racer@front@ps@enter_exit">
      <fallbackId>clipset@veh@low@ps@enter_exit</fallbackId>
      <clipDictionaryName>anim@veh@low_racer@front@ps@enter_exit</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
	<Item type="fwClipSet" key="clipset@veh@formula@low@ds@idle_panic">
      <fallbackId>clipset@anim@veh@low_racer@front@ds@base</fallbackId>
      <clipDictionaryName>veh@low@front_ds@idle_panic</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>

	<!-- ZHABA - BASE -->
	
	<Item type="fwClipSet" key="anim@veh@van@zhaba@common@ds@base">
      <fallbackId>clipset@veh@van@ds@base</fallbackId>
	  <clipDictionaryName>anim@veh@van@zhaba@common@ds@base</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
	
	<!-- ZHABA - ENTER EXIT -->
	
	<Item type="fwClipSet" key="anim@veh@van@zhaba@lhs@ds@enter_exit">
      <fallbackId>anim@veh@van@zhaba@lhs@ds@enter_exit_shuffle</fallbackId>
	  <clipDictionaryName>anim@veh@van@zhaba@lhs@ds@enter_exit</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
	<Item type="fwClipSet" key="anim@veh@van@zhaba@lhs@ps@enter_exit">
      <fallbackId>anim@veh@van@zhaba@lhs@ps@enter_exit_shuffle</fallbackId>
	  <clipDictionaryName>anim@veh@van@zhaba@lhs@ps@enter_exit</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
	
	 <Item type="fwClipSet" key="anim@veh@van@zhaba@rhs@ds@enter_exit">
      <fallbackId>anim@veh@van@zhaba@rhs@ds@enter_exit_shuffle</fallbackId>
	  <clipDictionaryName>anim@veh@van@zhaba@rhs@ds@enter_exit</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
    <Item type="fwClipSet" key="anim@veh@van@zhaba@rhs@ps@enter_exit">
      <fallbackId>anim@veh@van@zhaba@rhs@ps@enter_exit_shuffle</fallbackId>
	  <clipDictionaryName>anim@veh@van@zhaba@rhs@ps@enter_exit</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
	
	 <Item type="fwClipSet" key="anim@veh@van@zhaba@rds@enter_exit">
      <fallbackId>clipset@veh@van@riot@rds@enter_exit</fallbackId>
	  <clipDictionaryName>anim@veh@van@zhaba@rds@enter_exit</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
	 <Item type="fwClipSet" key="anim@veh@van@zhaba@rps@enter_exit">
      <fallbackId>clipset@veh@van@riot@rps@enter_exit</fallbackId>
	  <clipDictionaryName>anim@veh@van@zhaba@rps@enter_exit</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
	
	<Item type="fwClipSet" key="anim@veh@std@zhaba@aqua@rds@align">
      <fallbackId>clipset@veh@common@high_seat@ds</fallbackId>
      <clipDictionaryName>veh@common@in_water@ds</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
    <Item type="fwClipSet" key="anim@veh@std@zhaba@aqua@rps@align">
      <fallbackId>clipset@veh@common@high_seat@ps</fallbackId>
      <clipDictionaryName>veh@common@in_water@ps</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
	
	<!-- ZHABA - SPECIFIC SEAT AND SIDE - JUMP OUTS / DEAD FALL OUTS-->
	
	<Item type="fwClipSet" key="anim@veh@van@zhaba@lhs@ds@enter_exit_skydive">
      <fallbackId />
	  <clipDictionaryName>anim@veh@van@zhaba@lhs@ds@enter_exit</clipDictionaryName>
      <clipItems>
        <Item type="fwClipItem" key="exit_to_skydive" />
      </clipItems>
      <moveNetworkFlags />
    </Item>
	<Item type="fwClipSet" key="anim@veh@van@zhaba@lhs@ps@enter_exit_skydive">
      <fallbackId />
	  <clipDictionaryName>anim@veh@van@zhaba@lhs@ps@enter_exit</clipDictionaryName>
      <clipItems>
        <Item type="fwClipItem" key="exit_to_skydive" />
      </clipItems>
      <moveNetworkFlags />
    </Item>
	<Item type="fwClipSet" key="anim@veh@van@zhaba@rhs@ds@enter_exit_skydive">
      <fallbackId />
	  <clipDictionaryName>anim@veh@van@zhaba@rhs@ds@enter_exit</clipDictionaryName>
      <clipItems>
        <Item type="fwClipItem" key="exit_to_skydive" />
      </clipItems>
      <moveNetworkFlags />
    </Item>
	<Item type="fwClipSet" key="anim@veh@van@zhaba@rhs@ps@enter_exit_skydive">
      <fallbackId />
	  <clipDictionaryName>anim@veh@van@zhaba@rhs@ps@enter_exit</clipDictionaryName>
      <clipItems>
        <Item type="fwClipItem" key="exit_to_skydive" />
      </clipItems>
      <moveNetworkFlags />
    </Item>
	
	<!-- ZHABA - COMMON ENTRY/EXIT -->
	 <Item type="fwClipSet" key="anim@veh@van@zhaba@lhs@common@enter_exit">
      <fallbackId />
	  <clipDictionaryName>anim@veh@van@zhaba@lhs@common@enter_exit</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
	<Item type="fwClipSet" key="anim@veh@van@zhaba@rhs@common@enter_exit">
      <fallbackId />
	  <clipDictionaryName>anim@veh@van@zhaba@rhs@common@enter_exit</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
	
	<!-- ZHABA - SHUFFLE -->
	<Item type="fwClipSet" key="anim@veh@van@zhaba@lhs@ds@enter_exit_shuffle">
      <fallbackId>anim@veh@van@zhaba@lhs@common@enter_exit</fallbackId>
	  <clipDictionaryName>anim@veh@van@zhaba@common@ds@enter_exit</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
    <Item type="fwClipSet" key="anim@veh@van@zhaba@lhs@ps@enter_exit_shuffle">
      <fallbackId>anim@veh@van@zhaba@lhs@common@enter_exit</fallbackId>
	  <clipDictionaryName>anim@veh@van@zhaba@common@ps@enter_exit</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
	  <Item type="fwClipSet" key="anim@veh@van@zhaba@rhs@ds@enter_exit_shuffle">
      <fallbackId>anim@veh@van@zhaba@rhs@common@enter_exit</fallbackId>
	  <clipDictionaryName>anim@veh@van@zhaba@common@ds@enter_exit</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
    <Item type="fwClipSet" key="anim@veh@van@zhaba@rhs@ps@enter_exit_shuffle">
      <fallbackId>anim@veh@van@zhaba@rhs@common@enter_exit</fallbackId>
	  <clipDictionaryName>anim@veh@van@zhaba@common@ps@enter_exit</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
	
	<!-- Everon - Van_Driveby -->

	<Item type="fwClipSet" key="anim@veh@drivebyrangereveron@ds">
      <fallbackId>anim@veh@drivebyrangereveron@ds_fallback</fallbackId>
      <clipDictionaryName>anim@veh@drivebyrangereveron@ds</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
	<Item type="fwClipSet" key="anim@veh@drivebyrangereveron@ds_fallback">
      <fallbackId>anim@veh@drivebyrangereveron@ds_fallback2</fallbackId>
      <clipDictionaryName>veh@drivebytight_van@ds</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
    <Item type="fwClipSet" key="anim@veh@drivebyrangereveron@ds_fallback2">
      <fallbackId />
      <clipDictionaryName>veh@drivebyvan_ds</clipDictionaryName>
      <clipItems>
        <Item type="fwClipItem" key="smash_window" />
        <Item type="fwClipItem" key="smash_windscreen" />
      </clipItems>
      <moveNetworkFlags />
    </Item>
	
	<Item type="fwClipSet" key="anim@veh@drivebyrangereveron@ps">
      <fallbackId>anim@veh@drivebyrangereveron@ps_fallback</fallbackId>
      <clipDictionaryName>anim@veh@drivebyrangereveron@ps</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
	<Item type="fwClipSet" key="anim@veh@drivebyrangereveron@ps_fallback">
      <fallbackId>anim@veh@drivebyrangereveron@ps_fallback2</fallbackId>
      <clipDictionaryName>veh@drivebytight_van@ps</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
    <Item type="fwClipSet" key="anim@veh@drivebyrangereveron@ps_fallback2">
      <fallbackId />
      <clipDictionaryName>veh@drivebyvan_ps</clipDictionaryName>
      <clipItems>
        <Item type="fwClipItem" key="smash_window" />
        <Item type="fwClipItem" key="smash_windscreen" />
      </clipItems>
      <moveNetworkFlags />
    </Item>

    <!-- Ceramic Pistol 3rd person -->

    <Item type="fwClipSet" key="anim@weapons@pistol@ceramic_pistol_str">
      <fallbackId>weapons@pistol@pistol_str</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@ceramic_pistol_str</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags>
        <Item>UseAdditives</Item>
      </moveNetworkFlags>
    </Item>
    <Item type="fwClipSet" key="anim@weapons@pistol@ceramic_pistol">
      <fallbackId>weapons@pistol@pistol</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@ceramic_pistol</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags>
        <Item>HasFireAnim</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>
    <Item type="fwClipSet" key="anim@weapons@pistol@ceramic_pistol@stealth">
      <fallbackId>weapons@pistol@pistol@stealth</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@ceramic_pistol</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags>
        <Item>HasFireAnim</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>

    <!-- Ceramic Pistol first person -->

    <Item type="fwClipSet" key="anim@weapons@first_person@aim_idle@generic@pistol@ceramic_pistol">
      <fallbackId>weapons@first_person@aim_idle@generic@pistol@shared@core</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@ceramic_pistol</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags>
        <Item>HasFireAnim</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>

    <Item type="fwClipSet" key="anim@weapons@first_person@aim_lt@generic@pistol@ceramic_pistol@w_fire">
      <fallbackId>weapons@first_person@aim_lt@generic@pistol@w_fire</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@ceramic_pistol</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags>
        <Item>HasFireAnim</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>

    <Item type="fwClipSet" key="anim@weapons@first_person@aim_rng@generic@pistol@ceramic_pistol@w_fire">
      <fallbackId>weapons@first_person@aim_rng@pistol@pistol</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@ceramic_pistol</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags>
        <Item>HasFireAnim</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>

    <Item type="fwClipSet" key="anim@weapons@first_person@aim_rng@general@pistol@ceramic_pistol@str">
      <fallbackId>weapons@first_person@aim_rng@generic@pistol@pistol_str</fallbackId>
      <clipDictionaryName>anim@weapons@first_person@aim_rng@general@pistol@ceramic_pistol@str</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags>
        <Item>UseAdditives</Item>
      </moveNetworkFlags>
    </Item>

    <Item type="fwClipSet" key="anim@weapons@first_person@aim_scope@general@pistol@ceramic_pistol@w_fire">
      <fallbackId>weapons@first_person@aim_scope@generic@pistol@w_fire</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@ceramic_pistol</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags>
        <Item>HasFireAnim</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>

    <!-- ON FOOT - Ceramic Pistol - Cover -->

    <Item type="fwClipSet" key="anim@cover@weapon@reloads@pistol@ceramic_pistol">
      <fallbackId>Cover_Wpn_Pistol</fallbackId>
      <clipDictionaryName>anim@cover@weapon@reloads@pistol@ceramic_pistol</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags />
    </Item>
    
    <!-- Navy Revolver 3rd person -->

    <Item type="fwClipSet" key="anim@weapons@pistol@navy_revolver_str">
      <fallbackId>weapons@pistol@pistol</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@navy_revolver_str</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags>
        <Item>UseAdditives</Item>
      </moveNetworkFlags>
    </Item>
    <Item type="fwClipSet" key="anim@weapons@pistol@navy_revolver">
      <fallbackId>anim@weapons@pistol@doubleaction</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@navy_revolver</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags>
        <Item>HasFireAnim</Item>
        <Item>UseAdditives</Item>
        <Item>HasIntro</Item>
        <Item>HasSettle</Item>
        <Item>HasLeftAimOnlyGrip</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>
    <Item type="fwClipSet" key="anim@weapons@pistol@navy_revolver@stealth">
      <fallbackId>anim@weapons@pistol@navy_revolver@stealth_fallback</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@navy_revolver_stealth</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags>
        <Item>HasFireAnim</Item>
        <Item>UseAdditives</Item>
        <Item>HasIntro</Item>
        <Item>HasSettle</Item>
        <Item>HasLeftAimOnlyGrip</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>
    <Item type="fwClipSet" key="anim@weapons@pistol@navy_revolver@stealth_fallback">
      <fallbackId>weapons@pistol@pistol_50@stealth</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@navy_revolver</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags>
        <Item>HasFireAnim</Item>
        <Item>UseAdditives</Item>
        <Item>HasIntro</Item>
        <Item>HasSettle</Item>
        <Item>HasLeftAimOnlyGrip</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>

    <!-- Navy Revolver first person -->

    <Item type="fwClipSet" key="anim@weapons@first_person@aim_idle@generic@pistol@navy_revolver@w_idle">
      <fallbackId>weapons@first_person@aim_idle@generic@pistol@pistol_50@</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@navy_revolver</clipDictionaryName>
      <clipItems>
        <Item type="fwClipItem" key="w_idle" />
      </clipItems>
      <moveNetworkFlags>
        <Item>UseAdditives</Item>
        <Item>HasBreatheHighAdditives</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>
    <Item type="fwClipSet" key="anim@weapons@first_person@aim_idle@p_m_zero@pistol@navy_revolver@fidgets@a">
      <fallbackId>weapons@first_person@aim_idle@p_m_zero@pistol@pistol_50@fidgets@a</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@navy_revolver</clipDictionaryName>
      <clipItems>
        <Item type="fwClipItem" key="w_idle" />
      </clipItems>
      <moveNetworkFlags>
        <Item>UseAdditives</Item>
        <Item>HasBreatheHighAdditives</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>
    <Item type="fwClipSet" key="anim@weapons@first_person@aim_idle@remote_clone@pistol@navy_revolver@w_idle">
      <fallbackId>weapons@first_person@aim_idle@remote_clone@pistol@pistol_50@</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@navy_revolver</clipDictionaryName>
      <clipItems>
        <Item type="fwClipItem" key="w_idle" />
      </clipItems>
      <moveNetworkFlags>
        <Item>UseAdditives</Item>
        <Item>HasBreatheHighAdditives</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>

    <Item type="fwClipSet" key="anim@weapons@first_person@aim_lt@generic@pistol@navy_revolver@w_fire">
      <fallbackId>anim@weapons@first_person@aim_lt@generic@pistol@navy_revolver</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@navy_revolver</clipDictionaryName>
      <clipItems>
        <Item type="fwClipItem" key="w_dryfire" />
        <Item type="fwClipItem" key="w_idle" />
        <Item type="fwClipItem" key="w_fire" />
      </clipItems>
      <moveNetworkFlags>
        <Item>HasFireAnim</Item>
        <Item>UseAdditives</Item>
        <Item>HasIntro</Item>
        <Item>HasSettle</Item>
        <Item>HasBreatheHighAdditives</Item>
        <Item>HasLeftAimGrip</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>
    <Item type="fwClipSet" key="anim@weapons@first_person@aim_lt@generic@pistol@navy_revolver">
      <fallbackId>anim@weapons@first_person@aim_lt@generic@pistol@revolver@</fallbackId>
      <clipDictionaryName>anim@weapons@first_person@aim_lt@generic@pistol@navy_revolver</clipDictionaryName>
      <clipItems />
      <moveNetworkFlags>
        <Item>UseAdditives</Item>
      </moveNetworkFlags>
    </Item>
    <Item type="fwClipSet" key="anim@weapons@first_person@aim_lt@p_m_zero@pistol@navy_revolver@fidgets@a">
      <fallbackId>weapons@first_person@aim_lt@p_m_zero@pistol@pistol_50@fidgets@a</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@navy_revolver</clipDictionaryName>
      <clipItems>
        <Item type="fwClipItem" key="w_idle" />
      </clipItems>
      <moveNetworkFlags>
        <Item>UseAdditives</Item>
        <Item>HasBreatheHighAdditives</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>
    <Item type="fwClipSet" key="anim@weapons@first_person@aim_lt@p_m_zero@pistol@navy_revolver@fidgets@b">
      <fallbackId>weapons@first_person@aim_lt@p_m_zero@pistol@pistol_50@fidgets@b</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@navy_revolver</clipDictionaryName>
      <clipItems>
        <Item type="fwClipItem" key="w_idle" />
      </clipItems>
      <moveNetworkFlags>
        <Item>UseAdditives</Item>
        <Item>HasBreatheHighAdditives</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>
    <Item type="fwClipSet" key="anim@weapons@first_person@aim_lt@p_m_zero@pistol@navy_revolver@fidgets@c">
      <fallbackId>weapons@first_person@aim_lt@p_m_zero@pistol@pistol_50@fidgets@c</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@navy_revolver</clipDictionaryName>
      <clipItems>
        <Item type="fwClipItem" key="w_idle" />
      </clipItems>
      <moveNetworkFlags>
        <Item>UseAdditives</Item>
        <Item>HasBreatheHighAdditives</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>
    <Item type="fwClipSet" key="anim@weapons@first_person@aim_lt@p_m_zero@pistol@navy_revolver@fidgets@d">
      <fallbackId>weapons@first_person@aim_lt@p_m_zero@pistol@pistol_50@fidgets@d</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@navy_revolver</clipDictionaryName>
      <clipItems>
        <Item type="fwClipItem" key="w_idle" />
      </clipItems>
      <moveNetworkFlags>
        <Item>UseAdditives</Item>
        <Item>HasBreatheHighAdditives</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>

    <Item type="fwClipSet" key="anim@weapons@first_person@aim_rng@generic@pistol@navy_revolver@w_fire">
      <fallbackId>anim@weapons@first_person@aim_rng@general@pistol@navy_revolver@</fallbackId>
      <clipDictionaryName>anim@weapons@pistol@navy_revolver</clipDictionaryName>
      <clipItems>
        <Item type="fwClipItem" key="w_dryfire" />
        <Item type="fwClipItem" key="w_idle" />
        <Item type="fwClipItem" key="w_fire" />
      </clipItems>
      <moveNetworkFlags>
        <Item>HasFireAnim</Item>
        <Item>UseAdditives</Item>
        <Item>HasIntro</Item>
        <Item>HasSettle</Item>
        <Item>HasBreatheHighAdditives</Item>
        <Item>HasLeftAimGrip</Item>
        <Item>HasIdleAnim</Item>
      </moveNetworkFlags>
    </Item>
    <Item type="fwClipSet" key="anim@weapons@first_person@aim_rng@general@pistol@navy_revolver@">
      <fallbackId>anim@weapons@first_person@aim_rng@general@pistol@revolver@</fallbackId>
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